[java] Ported Nehe OpenGL Tutorial 38 to Java
If anyone is interested I just ported Nehe''s OpenGL tutorial 38 on Cell Shading (caroon shading in 3D) to Java using GL4Java. You can download the source and class files.
Make sure you have GL4Java installed before trying to run it. http://www.jausoft.com
Good work, now we can all have r337 OpenGL Java Apps =P
"Where genius ends, madness begins."
Estauns
"Where genius ends, madness begins."
Estauns
It would be even cooler to see that with some skeletal animation of the thing walking around. Great job as it is. Although I get a error on closing the thing. gljFree fails to free resources, or so it tells me.
The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster.
--EM Cioran
Opere Citato
The fanatic is incorruptible: if he kills for an idea, he can just as well get himself killed for one; in either case, tyrant or martyr, he is a monster.
--EM Cioran
Opere Citato
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