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[java] Ported Nehe OpenGL Tutorial 38 to Java

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If anyone is interested I just ported Nehe''s OpenGL tutorial 38 on Cell Shading (caroon shading in 3D) to Java using GL4Java. You can download the source and class files. Make sure you have GL4Java installed before trying to run it. http://www.jausoft.com

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It would be even cooler to see that with some skeletal animation of the thing walking around. Great job as it is. Although I get a error on closing the thing. gljFree fails to free resources, or so it tells me.

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