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suggested framework to program text-based-games ( like mafia wars, travian, hollywood mogul etc)

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I recently tried to used MVC for a text based game. However, it appeared to me, that it became much complex to handle it when it grows bigger. The biggest problem i had been facing was the number of validations it requires on each step. That generates convoluted code algorithms, badly nested if-else conditions and ultimately lot of bugs in the logic.

I want some suggestion, on this, if there is some available framework that can help coding text based games in a better organized way?

Was looking into using Entity but unsure whether that would work well for a game of this kind that could be ported to any platform. Any replies will be greatly appreciated.

Thanks

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