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OpenGL Gtk# and OpenGL?

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I'm really new to using Gtk# and Mono with Xamarin and I'm trying to get up to speed with C# and OpenGL.  I tried googling Gtk# with OpenGL, but no real results came of it.  I'm an experienced user of OpenGL already and have the basics of C# down already.  My primary language is C/C++, so that's what I'm used to.


Does anyone know where I can find information on how to use C# and OpenGL with Xamarin Studio?  Btw, I'm using MacOSX, if that makes a difference.  Thanks.



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