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Daniel Rozen

OpenGL

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I've finished learninig all the c++ basics and i think i want to go to the next level..

so i decided to start learning OpenGL so i got the book "Beginning OpenGL Game Programming"

And i couldn't understent anything from it(i cant foucse its to hard for me sad.png )

So i am thinknig maybe any one of you mye give me a great VIDEO series or thech me himself (via Skype).

 

So.. Can anyone help me?

 

 

 

 

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You can try these tutorials:
http://www.opengl-tutorial.org/

http://www.glprogramming.com/

You can also check some of these books:

http://www.opengl.org/documentation/books/

 

Btw, can you elaborate what exactly do you have a problem with?

I can not concentrate in the book i nead to hear that.
only sse its no good for me that why I asked for videos or Skype 101

and btw  i dont want any glut or glew or anything else i want to know pure opengl

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nehe have some nice tutorials, and they are very well documented.

Edited by Vortez

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Well if you "can't concentrate" in the book you read then you better use glut or glew. I know one thing for myself - a book in most cases is a lot better than any online tutorials or videos. And if I don't understand something in the book then I know that there's something important that I am missing. It can be anything - from programming skills to math and 3d concepts. I'm not sure anybody is willing to play tutor on skype - there are schools, colleges and courses for this.

One more time I didn't get what you mean - because statements like this:

And i couldn't understent anything from it(i cant foucse its to hard for me sad.png )

I can not concentrate in the book i nead to hear that.

are really vague - it's really hard for people to guess what you have a problem with. Can you define better what you find hard - 3d concepts, maths for 3d, GPU usage, device and context concepts etc.?

 

I don't mean to discourage you, but the problem you have isn't really defined - I can find anything hard - but others can't help me even if they are willing if I can't even define what I find "hard".

Edited by lightxbulb

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and btw  i dont want any glut or glew or anything else i want to know pure opengl

 

OpenGL itself must be opened and connected to some system window/screen using some external library (mostly system dependent).

So, you will need glut, or glew, or sdl, or sfml or any other library just to open the window with OpenGL view. 

 

For start, just download some running example and play with it.

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If you don't want to use any libraries like glut or glew, check out rastertek's opengl series (www.rastertek.com). Once you create a window from scratch and you load the opengl function pointers from scratch, you will most likely realize how much time you have wasted and you will go grab yourself a copy of glew :)

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Well if you "can't concentrate" in the book you read then you better use glut or glew. I know one thing for myself - a book in most cases is a lot better than any online tutorials or videos. And if I don't understand something in the book then I know that there's something important that I am missing. It can be anything - from programming skills to math and 3d concepts. I'm not sure anybody is willing to play tutor on skype - there are schools, colleges and courses for this.

One more time I didn't get what you mean - because statements like this:

And i couldn't understent anything from it(i cant foucse its to hard for me sad.png )

>

I can not concentrate in the book i nead to hear that.

are really vague - it's really hard for people to guess what you have a problem with. Can you define better what you find hard - 3d concepts, maths for 3d, GPU usage, device and context concepts etc.?

 

I don't mean to discourage you, but the problem you have isn't really defined - I can find anything hard - but others can't help me even if they are willing if I can't even define what I find "hard".

 I have this problme that when i am reading a book after 5 minutes of reading i notice that i didnt understad nothing and its not only in programming book its on every book I read its just too hart for me to understand from a book

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I have this problme that when i am reading a book after 5 minutes of reading i notice that i didnt understad nothing and its not only in programming book its on every book I read its just too hart for me to understand from a book

 

You need to break the problem down and work from it bit by bit, people don't master things over night, you will likely find more books on key topics / subjects than vids too and it is much easier taking notes with books (e-books at least) then vids.

 

Also you need to explain what you don't understand and which book you are reading

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