New version of ColDet

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1 comment, last by Steve_Segreto 10 years, 10 months ago

I wanted to inform anyone interested that a new version of ColDet is available with new support for a multi-object system implementing a very fast prune&sweep.

http://sourceforge.net/projects/coldet/

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Thank you for the post! I wonder if you would be willing to write a description of ColDet here, ideally something that is a bit more detailed than the short summary on the sourceforge page. And maybe link to some projects or YouTube videos demonstrating it use?

grhodes_at_work

Graham Rhodes Moderator, Math & Physics forum @ gamedev.net

This limits the usefulness of coldet for me:

"Note: Transformations must not contain scaling." Taken from the CollisionModel3D Detailed Description.

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