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Health Effect

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I want to make something already done by a lot of games , which is when I am taking so much hits from enemy red screen drawn like the following , using XNA 4.0:

after it's drawn and I am still alive I want to be removed slightly as in the call of duty !!!

4r9xgose284oedd6g.jpg

Edited by mrmohadnan

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Render-to-texture the scene, then make a new shader that combines the rendered image with the blood image (with transparency in the middle).

 

This is known as a post-process.

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