Hey guys,
I have searched through the internet the wole day now but I could not find an answer to that big question.
What about reflection on uneven planes?
Of course for reflection on even planes like a standard mirror you can mirror along the plane, turn on stencilbuffer, turn off depthbuffering and draw all again, but what about convex or concave surfaces (e.g. a car chasey)?
Thanks in advance
Lukas