• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Josip Mati?

Degree difference question

5 posts in this topic

Hello

 

First, I apologize if I put this in wrong subforum.

 

Well, I'm 2nd year of Bachelor Programme in my faculty (or "university" if you like, I don't know the difference) and have chosen the Computing programme. Next year, hopefully (I screwed up a few courses and ended up repeating them) I'll get to pick between 3 modules (of 5): Software engineering, Computer engineering and Computer science.

 

I've looked at courses each of the modules have, but I'm still confused.

So, my question is:

 

What's the difference between Software engineer, Computer engineer and Computer science degrees?

 

To be honest, I don't really care which module I choose - I managed to choose a faculty which deals with the field I love (Computers) and am happy with it. Not to mention I'm trying to gain some additional skills not covered by faculty and have (or plan to) few projects to work on. What I'm interested in is what each of those degrees offers me as a potential employer.

 

Thanks for reading.

0

Share this post


Link to post
Share on other sites

Depends on the school, you'll need to check the courses to be certain.

 

Typically:

* Software Engineer generally tends toward what most people think of as a programmer.

* Computer Engineer generally tends toward a focus on hardware. They're generally the guys who build computers and components.

* Computer Science generally tends toward a scientific or academic focus. Generally it tends to focus on theory.

1

Share this post


Link to post
Share on other sites

Aurioch, you should ask your professors and advisor these questions.  You're paying them tuition, and they owe you answers.

0

Share this post


Link to post
Share on other sites

My plan/program tends more to the "Software Engineering" side rather than the "Science" part of programming.

 

Software engineering is more about the system in which your software has to work on, dealing with projects, time frames, project planning, standarization, software development techniques, enterprise software, organizations, companies, businesses, their organizations, their expectations, their needs, clients, how to get your requirements out of them, requirement elicitation, how to describe such requirements, how to elaborate a software development contract for the client and for the programmers, etc.

 

To me its... awful. But you (or somebody) might like it.

Edited by TheChubu
0

Share this post


Link to post
Share on other sites

Different colleges have a slightly different course mix for Software Engineering.  I had a handful of the courses that TheChubu mentions, but nowhere near enough for it to get on my nerves.  The vast majority of my courses were in-the-thick-of-it programming.

0

Share this post


Link to post
Share on other sites

Thanks for the into.

 

I'll definietly listen to (mr.) Sloper's advice and poke a few professors / advisors at the faculty to ask them. And as I said, checking courses didn't help much, at least not on Bachelor programme - difference is one or two courses (for example, Programming Language Translation course in Software Engineering module is replaced in Computer Engineering module with Computer Architecture 2).

Since I can choose, I want to get degree which will open me most possibilities later in combination with additional skills I'm trying to acquire on my own alongside studies.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0