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tcige

how to add the light color and the vertex color using fvf

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I think you would want to set D3DRS_EMISSIVEMATERIALSOURCE to D3DMCS_COLOR1 and D3DRS_DIFFUSEMATERIALSOURCE to D3DMCS_MATERIAL.

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I think you would want to set D3DRS_EMISSIVEMATERIALSOURCE to D3DMCS_COLOR1 and D3DRS_DIFFUSEMATERIALSOURCE to D3DMCS_MATERIAL.

 

thanks, it works

 

what does 'emissive' mean, and can i define the other op?

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