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OpenGL Intel HD 4000 and texture2DArray w/OpenGL2.1 & GLSL1.2

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I am trying to use GLSL 1.20 and GL 2.1 with texture arrays. I can get it to work with Nvidia and probably AMD also(haven't tried to no access to hardware).

When I try to run the same code on Intel HD 4000 GPU, the textures are all white... I see support for the GL_EXT_texture_array in the extension list, but the documentation says GLSL support or NV_geometry_program4...


 Any ideas people?



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From the looks of it I am guessing to do this you need the NV extensions... sad.png


Can anyone confirm that the AMD drivers support texture arrays under GL 2.1 GLSL 1.2?

Edited by MARS_999

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