Offer to buy source code.

Started by
19 comments, last by latch 10 years, 10 months ago

Here is an email I got about one of my android games today:

Hi,
I want to make a deal with you. I'm ready to pay $500-$1000 for the source code of this application (named in email subject). Note that I'm planning to publish it as is after adding Arabic labels.
You still have the right to keep your copy published if you like, after you sell the game code and resources.
Regards,

I don't know what to think about this.

Advertisement

Here is an email I got about one of my android games today:

Hi,
I want to make a deal with you. I'm ready to pay $500-$1000 for the source code of this application (named in email subject). Note that I'm planning to publish it as is after adding Arabic labels.
You still have the right to keep your copy published if you like, after you sell the game code and resources.
Regards,

I don't know what to think about this.

He's saying he wants to publish a localized version of your game, for which he's willing to pay you a flat fee. It's a rather non-standard way of positioning the deal, though.

I imagine you'd want to maintain ownership of your source code, so you could ask him if he's agreeable to a limited license (under which he can use your source code only for the purposes of localizing your game).

I imagine you'd want to retain your copyright and trademark, so those would not be part of what's being sold.

You should think about whether or not the price is acceptable. If a thousand dollars isn't enough, you can tell him you want more. Or you could even ask for some sort of royalty (in which case he would have to tell you about his business model, and he would have to incur the added expense of royalty administration, so might want to pay less up front).

I imagine he'd want your help in localizing the game. The cost for your time in doing that could be part of what you ask.

I think you'd also need to know how he's going to use the game. You don't want to get in trouble with your government, if this guy might use your game to promote or train or teach in a way that might be antithetical to your government's interests. So you could put a clause about that in the agreement.

And there should be a clause that he's not permitted to sublicense the game without your permission. And you'd want to know every location where he publishes your game.

-- Tom Sloper -- sloperama.com

Excellent answer and well thought out- thank you.

The game took 3 weeks to write(something like 70-120 hours), because I already had modeled the graphic assets last year so that adds another 20 hours. I don't know what what the going rate for coding android apps is but I did a commissioned app for a client for $500 and I think that took ~10 hours.

This game is my favorite of all the games I've written for android and I don't want to make a monstrous mistake.

I wasn't sure if this was some sort of scam with the inclusion of the canned phrase:

this application (named in email subject)

I thought you removed it for keeping your title off the thread lol

In my humble opinion, I wouldn't touch it with a 10m pole.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

I wasn't sure if this was some sort of scam with the inclusion of the canned phrase:
Quote
this application (named in email subject)

Good point. If you are intrigued by the offer, you can have the conversation. You can always back out anytime you think he's acting suspiciously.

I once was negotiating with a European party about a design consultation and ended it when she insisted that I not only provide the means to wire money to me but also to make withdrawals. If you think someone's a scammer they probably are. If you don't think someone's a scammer, he still might be.

-- Tom Sloper -- sloperama.com

I thought you removed it for keeping your title off the thread lol

In my humble opinion, I wouldn't touch it with a 10m pole.

No the quote is copy pasta(minus only the dude's name and the end) and the game in question is the second link in my sig.

I wasn't sure if this was some sort of scam with the inclusion of the canned phrase:
Quote
this application (named in email subject)

Good point. If you are intrigued by the offer, you can have the conversation. You can always back out anytime you think he's acting suspiciously.

I once was negotiating with a European party about a design consultation and ended it when she insisted that I not only provide the means to wire money to me but also to make withdrawals. If you think someone's a scammer they probably are. If you don't think someone's a scammer, he still might be.

Right. This is exactly why I posted it here and forwarded the email to my wife also: So I can enter the conversation with more than just my own intuition and I was hoping someone on gamedev may have run across this before. Naturally I googled the text(whole and in part) in the email with no results before I mentioned it here. I can't be the first person this has happened to.

Right. This is exactly why I posted it here

Watch how he reacts when you ask for a full name, business name, and mailing address. If he doesn't quickly offer up a URL that clearly does check out with his name and/or business name, he could well be a scammer.

-- Tom Sloper -- sloperama.com

Here's how I answered:

Hi there,

That game took 140 hours to produce and my discounted rate for android programming is $60 per hour(regular rate is $150). So to me, the game is worth $8400(discounted) $21000(regular price). Is this your website? http://*********.blogspot.com/ (his empty blog I found)
latch
I also found his google play account and here is the performance of one of his two apps:
graph.png
30 days, over 100000 installs? Doesn't look like organic growth in popularity to me. It's got 532 reviews and 776 google +1s already.
I'd like to get his marketing strategy if its not shady, but I bet it is. His google plus account has only 6 in his circles and his youtube only has 2 videos about different games neither of which are published under his name on Google Play but another website lists his name with one of them. Too much weirdness for me.
Pass.

Very weirdly worded offer IMHO.

If I thought a localized version of any app I made had a market, I would pay someone to translate the few strings I have and publish it myself, and retain all rights.

Depending on the game, paying someone to translate the strings could cost just a couple of $100, and they won't need to see a line of your source code.

If he has a proven track record in also marketing the app, then it might be a bit more interesting, but I would be more interested in having some kind of marketing deal in that case, pay him for the services, and again retain all rights to my game and not share any source.

If he feels weird or shady, ignore him. Anyone with any success will get lots of shady offers.

If I thought a localized version of any app I made had a market

In my experience translating iOS apps usually seas a 4 * increase in revenue over what the english app used to make. Some languages such as chinese, Hebrew and Arabic which get very few localized apps it can be even more.

Depending on the game, paying someone to translate the strings could cost just a couple of $100, and they won't need to see a line of your source code.

This is the way I go about it.

This topic is closed to new replies.

Advertisement