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NeXe tutorial problem

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On running NeXe''s first tutorial, the window just appears and then dissapears. The program is failing on the lines: g_hr=g_pDirect3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, g_hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParameters, &g_pDevice ); if (FAILED(g_hr)) // If it failed, return failure return false; What could be wrong? Thanks Paul

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Are you defining your Direct3d device? And are you filling in the present parameters with the correct data. If you set the present paramater for windowwed mode and the app runs in fullscreen or vice versa, it will crash.

Eric Wright o0Programmer0o

AcidRain Productions

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Is it because its trying to use hardware accelleration and you don''t have a 3D video card or at least it is not you default adapter???

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You''re right, I dont have a 3d card. (Running from a laptop). How can I change the code so it runs?

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Guest Anonymous Poster
use REF instead of HAL

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G''day!

Using the Reference Rasterizer will be painfully slow. Expect speeds around 1 frame per second. Ref was designed for debugging, not for general use. Just so you know what to expect...

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