NeXe tutorial problem
On running NeXe''s first tutorial, the window just appears and then dissapears. The program is failing on the lines:
g_hr=g_pDirect3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, g_hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&presentParameters, &g_pDevice );
if (FAILED(g_hr)) // If it failed, return failure
return false;
What could be wrong?
Thanks
Paul
Are you defining your Direct3d device? And are you filling in the present parameters with the correct data. If you set the present paramater for windowwed mode and the app runs in fullscreen or vice versa, it will crash.
Eric Wright o0Programmer0o
AcidRain Productions
Eric Wright o0Programmer0o
AcidRain Productions
Is it because its trying to use hardware accelleration and you don''t have a 3D video card or at least it is not you default adapter???
You''re right, I dont have a 3d card. (Running from a laptop). How can I change the code so it runs?
G''day!
Using the Reference Rasterizer will be painfully slow. Expect speeds around 1 frame per second. Ref was designed for debugging, not for general use. Just so you know what to expect...
Using the Reference Rasterizer will be painfully slow. Expect speeds around 1 frame per second. Ref was designed for debugging, not for general use. Just so you know what to expect...
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