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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Coherent UI Mobile for Unity3D devs - HTM5-based GUI library

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Coherent UI Mobile is the iOS/Android version of Coherent UI - the most powerful and fast UI solution available for Unity3D.

Coherent UI Mobile will be:

  • Bundled for free in all current Coherent UI products
  • Available standalone for 100$ (30% discount during beta)
  • Available for iOS and Android (currently iOS only in the first beta)
  • Compatible with the PC versions of Coherent UI

Features include:

  • HTML5 & CSS3 support
  • GPU acceleration
  • In-game browser
  • Compatibility with Coherent UI for PC
  • Powerful & simple data binding between the UI & Unity

Coherent UI is a graphical User Interface system specially designed for games. Game developers and UI artists can use standard modern HTML5, CSS3, and JavaScript to create game interface and interaction. Companies can save time and money, leveraging existing skills to implement the UI, as there is no special knowledge needed to use the system.

You can also embed a full in-game browser.

The interfaces between Coherent UI and Coherent UI Mobile are completely compatible so you can create your UI once and deploy it on all platforms we support. The same extremely powerful yet simple binding is used on all platforms.

On June 17 we are starting the open beta initially supporting only iOS. It is going to be a free update for everyone who is using Coherent UI for Unity3D. Coherent UI Mobile will be bundled in both the Basic and Standard versions of Coherent UI at no additional cost and will be fully featured everywhere.

Developers who want to make games only for mobile will be able to get Coherent UI Mobile as a stand alone product for just 100$. We will offer them a 30% discount if they decide to pre-order (that is until the beta period is going on). Even in the standalone version they will still be able to preview their work in the editor via a special version of Coherent UI for PC.

Android is the next platform we are going to cover and it’s going to be included in the official release of Coherent UI Mobile. If you want to learn more about our new product, check out our blog post about it.


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