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Estauns

Easiest game to mod for?

12 posts in this topic

Hard to say. Basically every game on market these days can be modded. However some have editors while others have to be hacked. So we''ll toss out the hacked games. Now let''s narrow it down even further by asking what your favorite genre is? Then you''d prob choose your favorite game. Another question to ask is whether you are doing a full conversion mod or just a campaign or level addition.

Drew Sikora
A.K.A. Gaiiden

ICQ #: 70449988
AOLIM: DarkPylat

Blade Edge Software
Public Relations, Game Institute
Staff Member, GDNet

Online column - Design Corner at Pixelate
3-time Contributing author, Game Design Methods , Charles River Media (coming GDC 2002)

IGDC - the International Game Developers Chat! [irc.safemalloc.com #igdc]
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What makes you say that?

_________________________________________________________________

Drew Sikora
A.K.A. Gaiiden

ICQ #: 70449988
AOLIM: DarkPylat

Blade Edge Software
Staff Member, GDNet
Public Relations, Game Institute

3-time Contributing author, Game Design Methods , Charles River Media (coming GDC 2002)
Online column - Design Corner at Pixelate

IGDC - the International Game Developers Chat! [irc.safemalloc.com #igdc]
NJ IGDA Chapter - NJ developers unite!! [Chapter Home | Chapter Forum]
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Please forgive me:-)
the easiest game to be modded for (I think) shall be 2d games with a in-game editor(i.e.Starcraft),3dgames are much harder.

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The best 3D RPG to mod for is Anachronox.

-Forcas


"Elvis is alive. He is Barney the purple dinosaur. He is the pied piper that leads our children into the wages of sin and eternal damnation."



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Duke Nukem 3D is a fairly easy game to do mods for. Yeah I know it''s old but it''s good or where maybe.



Daniel Westerstål
Sigma Entertainment
http://sigmaent.cjb.net
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I tried modding Deus Ex and couldn''t make heads or tail of that Unreal Editor However 2D games like StarCraft are so much easier. I''d start with a 2D game and scale up. I just started realizing how many cool SC maps are out there, from RPGs to bunker defenses to mass attacks - fun stuff

_________________________________________________________________

Drew Sikora
A.K.A. Gaiiden

ICQ #: 70449988
AOLIM: DarkPylat

Blade Edge Software
Staff Member, GDNet
Public Relations, Game Institute

3-time Contributing author, Game Design Methods , Charles River Media (coming GDC 2002)
Online column - Design Corner at Pixelate

IGDC - the International Game Developers Chat! [irc.safemalloc.com #igdc]
NJ IGDA Chapter - NJ developers unite!! [Chapter Home | Chapter Forum]
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Half-life would be easiest because the modding community is rather large. There are many tutorials out there to learn from.

Same for Quake 3.
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That''s a good point Darkor. The size of the mod community definetly helps out when you need teams or help.

_________________________________________________________________

Drew Sikora
A.K.A. Gaiiden

ICQ #: 70449988
AOLIM: DarkPylat

Blade Edge Software
Staff Member, GDNet
Public Relations, Game Institute

3-time Contributing author, Game Design Methods , Charles River Media (coming GDC 2002)
Online column - Design Corner at Pixelate

IGDC - the International Game Developers Chat! [irc.safemalloc.com #igdc]
NJ IGDA Chapter - NJ developers unite!! [Chapter Home | Chapter Forum]
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i think the original Tribes is the easiest game to mod, you dont need special tools, and the game is written entirely in a scripting language, so you can get a good grasp on how things work, just takes a little c++/perl knowledge
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I MOD Half Life - www.crisis51.com - I taught myself, its not hard. Just got to keep trying.

Security Will Fall... Terror Will Rise... Crisis 51... Stay Alive...
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Well, Tribes 2 has a modest mod community and the tools really help but so does Unreal Tournament.

I''m sure you can teach yourself anything but it''s easier if there are people there to help you. Though I think the Quake3 is worth your time because their code''s pretty neat.
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