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AndyP2013

Help name my Game ( mark which one is better or say your variant, comments )

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My name is Adrian, I would like to know you opinion about this two propose of naming this game (type game: Puzzle; platforms: 

IOS, Android). 

 

1. Smithereens
2. Drop Hunt

Dear player, please write marks & comments which one variant is better. 
Maybe you have your variants… but any way please give some marks about this variants )

for ex: 
1 – 4/5 // comments

2 - 5/5 // comments


I will be very happy to hear more about. 

screenshots about game, please see it: 
http://postimg.org/image/tgl1k3vj1/

1-5 Intro: (story: Desperate scientist trying to invent a healing elixir for his sick daughter.
When the elixir was almost ready, the scientist added by mistake not necessary substance to elixir. 
Reaction occurred, resulting the explosion in the laboratory. All drops elixir explosion scattered all over lab.

Helping scientists to create an elixir! (Collect all the drops that are scattered all over laboratory) 

7 Gameplay Art. Swipe drops to their semi transparent target 
8 Sketch concept. Example of name DropHunt. 

 

 

Thank in advance!

Best Regards,

Andy

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Not drop hunt.  "Drop hunt" already has the meaning "gathering crafting materials by killing monsters".  You could use the word "droplet" instead of "drop".  "Smithereens" are usually solid fragments rather than liquid droplets, but other than that it is ok.

 

There is a thing called a medicine dropper, if you have one in your game then maybe you could call the game Medicine Dropper.  It looks like this:

Carex_70005_1138.jpg

 

Oh yeah, numbers.  Drop Hunt 2/5, Smithereens 3/5

 

I like the intro and the art! smile.png  I would play this kind of game.

Edited by sunandshadow

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// few names more, please check this too.
// select one or more, thx in advance.

3. Move It!
4. Secret Elixir / Magic Elixir
5. Pop' Em Drop
6. Splashes Droplets
7. Finding Droplets
8. Save Droplets
9. Lost Elixir
10. Fixer Elixir
11. Tiny Drop

12. Light! Action! Droplets!

13. Drop Move

Edited by AndyP2013

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