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[SlimDX] Cannot make share Texture with directX 10 for using Direct2D and DirectWrite

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I want to use Direct2D and DirectWrite with Direct3D11.

So,I referred to this site.But,I'm confused.When I make share Texture DirectX10  with DirectX11,it throws Direct3D10Exception contains "E_INVALIDARG: An invalid parameter was passed to the returning function (-2147024809)" message.


First,I made D3D11Device by below code.

using SlimDX.Direct3D10_1;
using SlimDX.Direct3D11;
using SlimDX.DXGI;
using Device1 = SlimDX.Direct3D10_1.Device1;
using Resource = SlimDX.DXGI.Resource;
using Texture2D11 = SlimDX.Direct3D11.Texture2D;
using Texture2D10 = SlimDX.Direct3D10.Texture2D;
using FactoryD2D = SlimDX.Direct2D.Factory;
using FactoryDW = SlimDX.DirectWrite.Factory;
using FeatureLevel11 = SlimDX.Direct3D11.FeatureLevel;
using FeatureLevel10 = SlimDX.Direct3D10.FeatureLevel;
//In my class method
Factory1 factory = new Factory1();
adapter1=factory.GetAdapter1(0); //Initializing Swapchain
 Device = new SlimDX.Direct3D11.Device(adapter1,DeviceCreationFlags.Debug, new FeatureLevel[1]{FeatureLevel.Level_11_0}); 

Next,to make Direct2D/DirectWrite available,I made D3D10 Device and DirectX11 Texture,and make instance of SharedResource

          Device10_1 = new Device1(adapter1, SlimDX.Direct3D10.DriverType.Hardware, SlimDX.Direct3D10.DeviceCreationFlags.BgraSupport | SlimDX.Direct3D10.DeviceCreationFlags.Debug,FeatureLevel10.Level_10_0);

TextureD3D_11 = new Texture2D11
new Texture2DDescription()
SampleDescription=new SampleDescription(1,0),
//make texture shared
            SharedResource = new Resource(TextureD3D_11);
            TextureD3D_10 = Device10_1.OpenSharedResource<Texture2D10>(SharedResource.SharedHandle);//this line throws the exception
In the last line of last code,the exception was thrown.
I could not figure out why this code throws the exception.
If you have anything information helps me,could you advice me?
Thanks for reading my terrible English.
Edited by limestreem

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