Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Goober King

Direct input

This topic is 6231 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

anyone tell me why this won''t work. I''ve been trying for some time to get DI to init but can''t get any startup code to compile no matter where I get it. if(DirectInputCreateEx(hinst,DIRECTINPUT_VERSION,IID_IDirectInput7, &lpDI,NULL)=!DI_OK) I get cannot convert param 4 from struct IDirectInput7A** to void**

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!