Direct input

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1 comment, last by Goober King 22 years, 5 months ago
anyone tell me why this won''t work. I''ve been trying for some time to get DI to init but can''t get any startup code to compile no matter where I get it. if(DirectInputCreateEx(hinst,DIRECTINPUT_VERSION,IID_IDirectInput7, &lpDI,NULL)=!DI_OK) I get cannot convert param 4 from struct IDirectInput7A** to void**
------------------------------------------------------------- neglected projects Lore and The KeepersRandom artwork
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Change &lpDI to (void**)&lpDI

Invader X
Invader''s Realm
I think I tried that but will try it again.
------------------------------------------------------------- neglected projects Lore and The KeepersRandom artwork

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