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Grey13

Need a Recommendation for Programming Literature

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After hearing the sound advice of trying several different programming languages to see which one stuck, I've decided to invest in some literature. The problem now is in which ones and that's why I'm here.

 

So, which books would you guys recommend for beginner programming in Java, XNA, and/or C# towards 2d games? If there are any books in other laguages that you think would help me more in this regard, list them too.

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I've found some books online that are free, so while they may or may not be the best, at least the price is right.

 

- C# Programming, by Rob Miles. Used by the University of Hull in the UK. http://www.csharpcourse.com/

- Introduction to Programming Through Game Development Using Microsoft XNA Game Studio, by Rob Miles. http://www.andrews.edu/~greenley/cs2/IntroProgXNAGameStudio_eBook.pdf

- Bookboon has some C# and Java textbooks. Their business model seems to be the textbooks are free, but with some adds in them.  http://bookboon.com/en/it-programming-ebooks

 

I haven't had a chance to read them yet, so perhaps someone better informed then I can comment on their quality (I'm especially curious if anyone's tried the Bookboon ones).

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If you wanna go C++, here is my list:

 

 

Beginning C++ through Game Programming

C++ For Dummies Complete Desk Reference

Data Structures For Game Programmers

Game Programming All In One 3rd Edition

 

Isn't C++ a bit tough for a newbie?

Edited by Grey13

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If you are just starting off, then I would recommend using a game engine such as Unity.  There are online video tutorials that will get you started and if that is not enough, then you can spend some cash on books.

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