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Framework and OpenGL

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Hi there, I have developed a simulator that works fine demonstrating a 3D performance about an AI control system. So, what I would like to implement now to improve the show time is a user interface with a lot of bottons and so on. Someone know where could I found such information or simple samples to work around it. I have a a dozen of OGL books, and no one talks anything about Frameworks with OGL. Thnx in advance... Best wishes, Thomas

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