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Paul Benedict Jabines

What do i need for android mobile game development?

9 posts in this topic

Hi,
 

Im currently working on android game development. I want to ask what do i need for this. I know already opengl and android programming. DO i need anything else? like physics engine? what is that?

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A physics engine is just a library that you'd use to compute the physics in your simulation for you. Strictly speaking you don't need anything other than the ADK or a suitable replacement (if there is one), but if you hear about engines or libraries that catch your interest you may want to visit their site and look them over to see if they're something that you would want to use. There are some popular physics engines floating around right now. I think the one I hear mentioned most often is Box2D. I'm not sure if it's compatible with what you're doing, but looking over their site may give you a better idea of what a physics engine is.

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THanks for the reply 100 Times. I really appreciate your reply. thanks a lot.
Yes, i heard Box2D.
In a game can i use both? engine and shading language? or must pick one to focus on so that its less hassle? but is it more advantage if i use both?

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I haven't used Box2D myself but it's popular and I've heard it's pretty easy to work with.

 

Yes. Box2D is a physics engine, not to be confused with a full game engine. Box2D will handle your physics but you'll need to render elsewhere using OpenGL, LibGDX (taken from your other thread), D3D, or whatever. You would probably have the rendering done in one class with the physics handled by another. A Physics Engine will only handle physics. A Game Engine, on the other hand, will handle a multitude of things, including physics, rendering, networking, and such.

Edited by David.M
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Hi,
 

Im currently working on android game development. I want to ask what do i need for this. I know already opengl and android programming. DO i need anything else? like physics engine? what is that?

 

I could use the opportunity and ask it too here - All I need is a PC/windows + android phone and usb phone-pc cable or something more? There is one oficial coding environment  to download ?

How big is this download I would need?

Edited by fir
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Youd either use eclipse and install the android sdk or just get android studio. Android studio is still in early release so it might have issues but I found it pretty good.

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Youd either use eclipse and install the android sdk or just get android studio. Android studio is still in early release so it might have issues but I found it pretty good.

 

alright, but to be quite sure: all i need (?) is a 1) windows pc (some other? will work on 32 bit pc's, xp?  2) any android phone ? 3) download android studio (how big it is?)

 

(tnx for answer, it is easier for me to ask here ocasionnaly, 

because I am coding other area, got no time even to read few hour about it, but would like to know)

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I dont know if it will work on xp. Youll have to figure that out yourself. And the download I assume is about the same as most IDE. An android device definitely helps as the emulator just isnt good enough to develop anything on. I dont think I had anything else.

 

There is plenty of information out there and certainly doesnt take hours to look up this stuff.

Edited by walsh06
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