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Vote on Greenlight for our free indie narrative-adventure game playing agent of Death and deciding the fate of a nation!

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Free Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

Freeform exploration with Rich dialogue
What might you learn exploring the fundraising Gala and talking to the patrons? Perhaps the less you know the better?

Meaningful choices and Unintended Consequences
Can your choice change the fate of a Nation? What other result could your meddling have?

Cast of ambitious and influential characters
What if they die? More importantly... what if they live?

Complex setting of violent domestic conflict and industrial revolution
A devastated country - but is it your place to fix it? What if your educated guess is wrong?

Dynamic and surprising Ending
The choice is *entirely* up to you - but what other factors may be affecting the outcome?

Online Stats to compare Your Choices with
Anonymous aggregate stats of everyone's playthroughs will let you see how your own choices compare! Are you one of the good guys?

Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!


[COLOR=orange][SIZE=4][B]Play it NOW: [url=http://postmortemgame.com/download]Clicky![/url][/B][/SIZE][/COLOR]

Official Trailer Available on:


postmortem-game-with-info.jpg postmortem-game-1.jpg postmortem-game-2.jpg postmortem-game-3.jpg

Check the Postmortem Homepage, Like on Facebook, Follow on Twitter, Track on IndieDB

So who is the author?

I am a travelling Cinematographer, Game Programmer and Web Developer currently living in Los Angeles. Aside from hobby game programming since me tweens, I have worked for two years at a small indie studio that published two titles for PCs and consoles. I also have a Masters in Comparative Ethnic Conflict which, as you can see, inspired much of the setting for the game. This isn't intended to brag so I'm skipping details - if you're still curious you can find more details about me here.

Edited by Koobazaur

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Yeee, check your [b][url=http://www.pcgamer.com/2013/08/10/postmortem/]PCGamer[/url][/b] today!

"... [b]example of how to write nuanced characters[/b] with a reach into [b]complex late-game branching narratives ... which happens little elsewhere in videogameland.[/b]"

There is a huge [b]emphasis on freedom[/b] of choice. It was [b]refreshing to not be completely patronised[/b] by a game, to be treated like a critical reader.
[url=http://www.pcgamer.com/2013/08/10/postmortem/]Full Article Here![/url]

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For those who wish to support us, Pre-Orders are OPEN with Variable Pricing! Get your Bonus Materials now, play on the 15th!

On top of the free game, You get:

  • Extra Ingame Character - who is this mysterious lady? How is she involved?
  • Bonus Materials- Concept Art, Wallpapers, etc.
  • Old Pixely 16bit Character Sprites - some people really liked them so we'll throw them in!
  • Behind-the-Scenes Development Materials - early screenshots, concepts, design docs, etc.
  • DRM-Free! - we're going by the honor system - you support us, we support you smile.png


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In case you missed it, [b]WE'RE OUT![/b] You can download the game for free and also [U][URL=http://postmortemgame.com/download/]get the Extended Cut[/URL][/U] with extra character and goodies by choosing from several price levels! And [U][URL=http://www.desura.com/games/postmortem]we're also on Desura[/URL][/U]with a hefty 50% off launch sale :)
If you like it, please help us out and [U][URL=http://steamcommunity.com/sharedfiles/filedetails/?id=159578647]Vote on Steam Greenlight[/URL][/U], we just broke into the Top 100 candidates :D

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