Jump to content
  • Advertisement
Sign in to follow this  
Anddos

Exporting to .x with cvxporter_1.3 (Maya)

This topic is 1790 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a rigged,animated 3D model in .fbx format,i want to convert to .x format but its not letting me add tracks,when I type the track name in the box the text is just disappearing,has anyone had this problem?

 

[youtube]http:

[/youtube]

Edited by Anddos

Share this post


Link to post
Share on other sites
Advertisement

Ive tried exporting .x with maya 2013 and maya 2011,both crash when you press export :( there has to be another maya exporter for .x format

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!