How does this look?

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13 comments, last by cozzie 10 years, 8 months ago

Hi,

Not sure if this is the right place for a screenshot, if not, please tell me where it is :)

Just for fun and to thank everybody for their support and reactions on GameDev.net, here's an update on my own 3d engine and it's latest features.

It almost looks like a real game :)

What do you think?

testscene-weapon.jpg

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

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Great work so far. smile.png

Love the weapon, though it need a little bit of light and it will look better.

A bump map for the walls will make the scene better.

Ahh, your lighting work pays off. Nice.

Start a journal.

Agree with belfegor, Great Work!

And the position/orientation of the weapon is almost perfect (nothing is perfect though tongue.png )

Keep it up!

FastCall22: "I want to make the distinction that my laptop is a whore-box that connects to different network"

Blog about... stuff (GDNet, WordPress): www.gamedev.net/blog/1882-the-cuboid-zone/, cuboidzone.wordpress.com/

Thanks all, good to hear.

I'll think about a journal

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

Looks very cool.

Have you implemented skeletal animation yet? If so, what models format are you using for this?

Am I the only one who cannot see almost anything? Just some green boxes. It's DARK.

It's a bit dark but you might want to increase the brightness of your montior. :)

Looks great cozzie. Glad you're making progress. :)

How are you rendering the weapon to move with the view matrix?

:)

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