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Unity
Is Flash dying?

11 posts in this topic

A lot of game developers seem to be divided on this question. I recently stopped using Flash and I'm now using programs like Unity to make games. What do you think?

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There was a time when browsing the interwebz without the flash plugin activated was pure madness. Now not so much, and that fact makes web browsing from underpowered Linux boxes like 80% nicer (since both gnash and official flashplayer plugin kinda suck). Which I'm glad for.

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I have JavaScript and plugins (including Flash) globally disabled, except on a few sites that are whitelisted. Insofar, while I have a rather no-fun internet, I do gain a good insight on the prevalence of Flash and other downloadable, user-installed security exploits.

 

About 80-90% of all sites on the internet have more or less noticeable layout defects without JavaScript, because hey, it is totally impossible to have a website without using JavaScript to do the formatting. No such thing as CSS exists.

The other 10% display fine, although most of them still show a (usually unintrusive) hint that some minor things may not work as expected because there's no JavaScript.

 

About 1 in 20 sites does not show any contents at all without JavaScript, those are usually the ones that aren't getting me as customer. This includes one major Blog site (not like I see much point in blogging anyway, personally).

 

Also, at least a third of the sites that I encounter (or more?) show a little placeholder for some Flash thingie somewhere that apparently has no function (probably shows some flashing ads?). For most major sites, however, Flash is merely a gimmick, they work perfectly fine without Flash.

 

Unluckily, a lot of small and medium sized business sites (above all restaurants and hotels) do not work at all without Flash. The entire website is usually made by a professional advertising agency and consists of one big Flash canvas.

 

One notable major site which uses Flash and which almost guarantees that Flash will not die out any time soon is Youtube.

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With AS4 canceled, and lack of support, indeed, flash is going to a (possibly very slow) death.

It's been heavily debated the last 3 years but I believe it has become clearer in the last 6 months.

A lot of local businesses have shifted their attention to various other tools to produce web-based applications around here, and if it is the trend, by sheer lack of enterprise-level userbase, it will slowly disappear.

 

That said, AS3 will still "exist" so it won't technically die, but it may become less and less necessary to have a flash player installed.

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One notable major site which uses Flash and which almost guarantees that Flash will not die out any time soon is Youtube.

 

I'd not ride much money on that bet if I were you.

 

Netflix is ditching SIlverlight for HTML5 video streaming -- If you visit Netflix with the IE 11 beta, it comes down over HTML5 today even. Then, you have the fact that Youtube is owned by Google, and Google are huge proponents of HTML5 and their VP8 codec, and it would appear pretty clear that they'll want to ditch flash ASAP. It may not be ready for adoption today, but Google is biding its time I'm sure. Once its feasible, flash will disappear from youtube in the blink of an eye. That's where my money is, anyhow. I think we're talking months, not years.

 

On the larger topic of flash -- Flash on the web is dead/dying now. Its just not a possibility on all of the different kinds of devices we use today, and with HTML5 and Javascript becoming more and more capable, and more and more proven, everyone's moving away from flash on the web. Even Adobe is repackaging flash as a way to make off-line apps (which, you'll recall was part of Microsoft's failed strategy for Silverlight). Where I think that Adobe might "save flash" or at least some part of it, is by repackaging the flash tooling as an authoring environment for HTML5 content. Really, the flash run time was inconsequential -- it was necessary at the time to deliver flash content -- but the value has always been in the tools. 

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One notable major site which uses Flash and which almost guarantees that Flash will not die out any time soon is Youtube.

 

I'd not ride much money on that bet if I were you.

 

Netflix is ditching SIlverlight for HTML5 video streaming -- If you visit Netflix with the IE 11 beta, it comes down over HTML5 today even. Then, you have the fact that Youtube is owned by Google, and Google are huge proponents of HTML5 and their VP8 codec, and it would appear pretty clear that they'll want to ditch flash ASAP. It may not be ready for adoption today, but Google is biding its time I'm sure. Once its feasible, flash will disappear from youtube in the blink of an eye. That's where my money is, anyhow. I think we're talking months, not years.

 

On the larger topic of flash -- Flash on the web is dead/dying now. Its just not a possibility on all of the different kinds of devices we use today, and with HTML5 and Javascript becoming more and more capable, and more and more proven, everyone's moving away from flash on the web. Even Adobe is repackaging flash as a way to make off-line apps (which, you'll recall was part of Microsoft's failed strategy for Silverlight). Where I think that Adobe might "save flash" or at least some part of it, is by repackaging the flash tooling as an authoring environment for HTML5 content. Really, the flash run time was inconsequential -- it was necessary at the time to deliver flash content -- but the value has always been in the tools. 

 

 

http://www.youtube.com/html5

 

Google is working on it, you can use youtube without flash today if you want.

 

Adobe is working on it aswell, the latest version of Flash professional can export animations to HTML5 and i wouldn't be surprised if future versions will be able to export interactive content (scripts etc) as well.

Edited by SimonForsman
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One notable major site which uses Flash and which almost guarantees that Flash will not die out any time soon is Youtube

 

 

I use the Youtube website every day on my iPad (I can't be bothered to install the app).  It works find and there is no Flash.

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I spent yesterday and this morning messing around with serializing objects from Unity to json, then rendering them in the browser with javascript.

 

https://www.youtube.com/watch?v=UZK1-ZwvEsw

 

You can access the individual mesh names from the json, and add controls and stuff like you would any other js element on the web. 

function onMouseMove(e) {
		mx = e.clientX;
		my = e.clientY;
	}

      camera.rotation.x = (my / window.innerWidth* 2 - 1) * 0.5;
      camera.rotation.y = (mx / window.innerHeight * 2 - 1) * 0.5;

Bluesky1.jpg

 

desert1.jpg

 

Here's a demo: http://leefromseattle.com/jsonB/page.html

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In one word, yes otherwise the answer would be not really.

Take a look at Haxe, OpenFL, Citrus Engine, PlayScript (from Zynga) and then see if you can answer that faithfully.

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