Hi,
FarCry 3 sky, fire and water simulation amazed me, it wasn't the most.realistic.simulation.eva!!1! (tbf, my graphics options aren't even near to being maxed out) but, they look damn good and rendered pretty fast in my humble machine.
That being said, does anyone know any article / paper about the rendering in FarCry 3, with emphasis on water and/or fire techniques?
PS: While searching for this I found something related, the fire spreading algorithm created in FarCry 2.