is there any 3rd openGL debug tool on macosx?

Started by
1 comment, last by db123 10 years, 2 months ago

i have some render error but i can't find them , on windows i can use gdebugger to trace all api call, but on macos i have not.

some one tell me i can use the graphic tool provided by apple:Opengl driver monitor,Opengl profile, but i can not find any help.

is there any 3rd useful tool for me ?wacko.png

Advertisement

You can use Apple's first party tools. If you're using Xcode, then in the menu bar go to Xcode-> Open Developer Tools -> More Developer Tools -> then download the xcode graphics tools for your OS. Open the .dmg and click OpenGL Profiler. Copy the executable to the list box, then in the menu select Views->Breakpoints then check "Break on GL Error". Back in the main view, highlight the app so that "launch" is no longer grayed out, and hit that. This is how I debug my apps, and it's pretty good.

i found apple provide a professional tools:Opengl Profile.

this tool can get the call trace.

you can download from apple develop tools website.

its name is graphics tools.

This topic is closed to new replies.

Advertisement