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Hey, this is Drew from Acem Gaming here to bring you a video series on Unity C# Game Programming.  This series is designed to help anyone including people with zero programming experience.  The first few episodes are the basics, and as the series progresses you will learn more advanced topics.  If you ever have any questions feel free to ask.

 

(edit)  If this post is going to be kept (as off topic as it is) I'm going to keep it so that my post isn't locked with people not knowing what post started this entire conflict.  

 

Here is a Youtube playlist for the entire series : https://www.youtube.com/playlist?list=PL7rVTwUzzPyJs6bfjFYRSVzOs_nnWuUqy

 

Here is each individual video episode :

-Part 1 : Javascript and C# Differences : 


-Part 2 : Variable Types : 

-Part 3 : Operators : 

-Part 4 : IF and ELSE Statements : 

-Part 5 : Loops (While, Do, For) : 

-Part 6: Functions : 

-Part 7 : Arrays : 

-Part 8 : Access Modifiers : 

-Part 9 : Classes and Constructors : 

-Part 10 : Class Inheritance : 

-Part 11 : Static Keyword : 

-Part 12 : Null Keyword : 

-Part 13 : Comments & Regions : 

-Part 14 : Foreach Statements : 

-Part 15 : Switch Statements : 

-Part 16 : Type Conversion : 

-Part 17 : Using Namespaces: 

-Part 18 : Lists : 

-Part 19 : Dictionaries : 

-Part 20 : Enumerations (enum) : 

-Part 21 : MultiDimensional Arrays : 

Edited by Acem

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Thanks for sharing. Ill watch the videos when I get some spare time this evening. Maybe the titles are misleading, but is there anything relevant to Unity in these? This all seems to be general C# stuff.

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Hey tharealjohn,

 

I'm glad that you are going to watch the videos!  Yes, these are relevant to Unity because they are using Monodevelop which is the IDE that Unity uses.  The different programming languages that can be used with Unity are Javascript, C#, and Boo.  All of the C# tutorials are relevant to creating games in Unity, and the concepts can carry over in different environments.  I wanted the concepts in this series to be useable by the people wanting to program both small and large games in Unity, so not all C# concepts are useful in developing different types of games.  Hope this helps clear that up.

 

-Drew

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Hey Drew,

 

I was more asking if you plan to make something related to the C# code used to interact with Unity specific things, like a GameObject. Monodevelop is used for all sorts of things besides Unity. However, probably because its open source, Unity used it so that it could hook its own features into it to make it work smoothly with the Unity Editor. All of the concepts above are related to C#, and do not directly mean anything to creating games in Unity. That is more what I meant. If you have some other set of videos that relate to Unity, I would love to see those too!

 

Thanks again!

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I have a couple of different series on developing games in Unity.  All of the concepts above have their own place in Unity, and as you watch the series you will see that I explain how they are used in programming games.  They do relate to developing games because they allow you to accomplish things (dictionaries make a good inventory system).  Here are the links to the Youtube video series that I have to teach how to create games in Unity. 

 

-Drew

 

-Beginner Unity Tutorials : http://www.youtube.com/playlist?list..._ObeNGb3OflUUh
- Teach you the basics of designing video games in Unity as well as some beginner techniques.

-Unity Game Design (Advanced & random concepts) : http://www.youtube.com/playlist?list...kc2IlIsyD_YhZ7
-Teach you both random and advanced features in Unity.

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Although somewhat interesting, advertising like this belongs in the Your Announcements forum.  Moving.

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I saw that you locked my post because of cross-posting. From what I can tell you are saying that these two posts are being crossposted.

-Unity3d Game Design Tutorials
-Unity3d C# Game Programming Video Tutorials

These two posts are on completely different topics. One is about making games in Unity, and the other is about programming C# in Unity. I don't understand why they were accused of crossposting when they are about different topics. I also saw I received a 'warning point' for this as well.

If you could get back to me, and explain in detail why this is cross-posting that would be great. Also, I don't see how either of these do not fit the beginner forum as these are targeted towards beginner game developers so if you could explain why announcements is an appropriate place that would be good too.

Thanks
-Acem

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Be aware I am not a moderator, so any opinion that I express here is personal and not reflective of any official viewpoint.

 

1) Your current comment "Worst moderators on any forum I have ever joined. It amazes me that anything gets posted on here." is understandable having seemingly hit a wall as you just joined (and indeed I have no issues with free speech) but do you truly think it a justified comment so early in your adventure with us at GameDev.net? I would ask you to go through older locked threads and you will fairly swiftly derive a far more informed opinion upon which to base a comment...which of course might be the same comment as you have now.

 

2) With regard the cross-posting - yes as you have pointed out they are related to two different sets of videos. Be that as it may, it comes down to perception. You are brand new to the site, little of anything is known about your skills (onsite that is - I am sure your videos will demonstrate your skill set adequately) and what you have posted is interpreted more as being an advertisement (which to be blunt it is) rather than necessarily bringing it into the fold of the site itself. It is not unusual to have threads which are not about seeking help/information end up locked/moved as they do not tend to be in keeping with the primary purpose of the forum threads i.e. I have a problem or I need advice. Indeed if you used an example of one of your video's to solve someone's problem that would have been a most effective means of advertising whilst still keeping in the spirit of how the forums work. A very good example of someone who does this onsite is Tom Sloper who often refers people to his own website for answers to particular questions.

 

3) Outside of the "Your Announcements" forum where this thread now lies, you have the option of actually starting up a developer's journal. This would be a good place to introduce yourself and your works and as you develop further tutorials a good way to document the processes which go into the making of the tutorials as well providing a localised place in which your tutorials could be found. I have no doubt a number of people onsite as well visitors would be interested not just in the tutorials themselves but also the processes and thinking behind the creation of each one.

 

4) Finally, unbeknownst to you at this time, a recent initiative has arisen which has just started the all-consuming task of creating a massive dataset of all the conceivable resources that an aspiring/ongoing game developer might need at one point or another in their career. Your tutorials would as such, merit being linked within that dataset under the appropriate category.

 

Please do not feel that your initial experiences here have been unduly burdensome. When I first joined I had to be spoken to by a moderator about the way I phrased my words (I use a lot of dark humour which is not always interpreted as such). In any new situation there will always be an adjustment period...and as you stay with the site you will find that whilst occasionally a moderator will make an error in judgement - for the most part what they do and how active they are is what keeps everything ticking along smoothly i.e. ensuring people get solutions to problems.

 

I hope this helps :)

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Hey Stormynature,

 

I want to say firstly, thank you very much for your reply.  It is very professional, and that is what I have been looking for by the moderators in these forums.  I'm not looking to get my way, but I would like a professional answer. Not what I have received from the moderators that have commented.

 

1.)  You are correct in saying that this is a reflection of my experience so far, and is not fair to all moderators, but definitely the ones that I have experienced so far.  I don't want to be the person that complains, but I feel this is justified.  I'll be changing that status shortly, I just wanted to show my bad experience.

 

2.)  I would assume that my videos about tutorials put in the beginners forum would be an appropriate place because they are designed to help beginners.  (And yes I do advertise my work because I would like people to see my videos.)  I've actually thought about using them as answers to people who have questions on how to do things as an alternative.  It does not surprise me that Tom Sloper removed my post and insulted me since he has tutorials on his website (not even related to Unity).  It is extremely unprofessional.  Someone that prevents other people from posting and insults them, but then posts their own content is disgusting.

 

3.)  I've actually been looking at making journals to try, and help people by going in-depth to techniques to go along with the videos.

 

4.)  I would love if they were linked to that dataset, and help fellow developers!

 

Again, thank you a lot for your post.  It is a professional answer that I am looking for.  I hope that my experience with this website becomes much better.

 

Thank you,

-Drew

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Just to provide some full disclosure, given I feel "Acem" is attacking our moderators to some degree and casting doubts on the reasonableness of their actions, I would like to explain his experience thus far in full, from the site's perspective:

 

Acem signed up for the site, probably spent some time quickly customising his profile, and then within 20 minutes had his first topic (now removed) posted to our Game Design forum.  The first member to respond politely suggested the post might be better located in Your Announcements, to which Acem replied that he was new to the forums, had felt Game Design was the most appropriate place based on the description, but that a moderator was welcome to move the topic if necessary; Tom Sloper made the next reply, moving the post to Your Announcements.

 

In response to this apparently expected moderation, Acem blew up at Tom a bit, using phrases such as "terrible moderator", "it sickens me", and signed off his post "with utmost disdain", and then followed this up by creating a duplicate account (confirmed via exact IP match and email address) and posted posing as an entirely different user, thanking Acem for the tutorials and chastising Tom's moderation as "unprofessional".  He also posted another topic of identical links (this one) to our For Beginners forum, only changing the introduction slightly and highlighting the term "game design" at several points, and posted this topic in Game Programming.  Frob moved this topic to this forum with the note you see above, and I moved and closed the above-linked topic from For Beginners with the note you can see there.  

 

The original topic was hidden from view by Tom Sloper (not until after the additional topics were posted and the duplicate account had it's say!) and reported the situation for another moderator to deal with given he was already involved.

 

 

At some later point, obviously logging in and discovering the actions that had been taken, Acem sent me a private message with identical content to reply #8 above, posted the same to this topic, and then down-voted the 10 most recent replies from my profile.  Note that although I've told Acem this isn't appreciated and further down-voting won't be tolerated unless it appears to be based on actual merit, I haven't taken any action against him to remove further posts, un-do the current votes, or suspend his account, etc., and won't be doing so as long as our rules are followed from this point on -- at which point, another moderator would be asked to take action given my bias due to direct involvement.

 

 

I'd also like to briefly address the accusation that Tom Sloper is preventing others from advertising whilst linking to his own site: firstly, he isn't preventing advertising from others, and secondly the situation is a little different.  Tom originally moved Acem's first post to the correct forum, and only later hid it from view after a duplicate was posted -- this is hardly preventing Acem from advertising.  When Tom shares his own links, he shares links to specific posts on his site that directly address the question being asked, he doesn't just start his own topics linking to general categories on his site; he's also been a long-term member and moderator, and often spends time giving details responses directly on the site, either including links throughout or not including any at all as appropriate.  I don't think there's anything unprofessional or unreasonable about this at all, although we're welcome to feedback if other's feel differently.

 

 

All of our members who read this may make their own judgement about how reasonable or unreasonable the moderation has been, and just how innocent Acem's action's have been.

 

 

Acem, as I've now told you twice, you are more than welcome -- and even encouraged -- to share your videos here, and all we ask is that you respect and are not dishonest with our users, and that you follow the same rules everyone else is expected to follow.  There are several possible outlets where you can appropriately link to your content, including our Your Announcements forum, as direct responses to specific questions from other users, in a developer journal, or by submitting relevant good-quality articles which may contain links. smile.png

 

I don't think these conditions are particularly unfair -- and they are the conditions everyone else gets as well -- and I do hope that if you are able to follow them you will have a more enjoyable and productive time with our community.

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I was accused of spamming advertisements rudely by Tom he did not do so in a professional manner.  I was not spamming advertisements, and had only one post.  I explained in my post that I was new to the site, and stated that if a moderator wanted to move my post then it would be moved.  It was moved, and then later I found that it was deleted without being given any reason why.  That is what I reposted.  I was not only moved, but also the post was removed, and because there was no reason I felt it ok to repost.

 

Hopefully I will have a better time with the website. I don't want to be negative but I will not accept being chastised by a moderator, and then having my legitimate post deleted without any reason given to me.

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That is what I reposted.  I was not only moved, but also the post was removed, and because there was no reason I felt it ok to repost.

 

Except that I'm looking at a time-coded log of events, and you posted the new topic 40 minutes before the original was removed, and did so in a very passive-aggressive way by adding and highlighting the term "game design" numerous times.  Your post was only deleted (actually just hidden from view) because you posted a duplicate.

 

If you wanted a better explanation you could have simply asked and it would have been given.  Instead you chose to re-post the content in another forum and with the addition of passive-aggressive highlighting, create a duplicate account to pretend to be someone else who agreed with you and chastised the moderator in question, and made a third post in yet another forum,

 

Personally, I think the original response you got from Tom was perhaps a little blunt, but wasn't really all that unprofessional, and if you wanted a "more professional" response from that point onwards you probably should have acted more professionally yourself rather than throwing a tantrum and attempting to resort to trickery.

 

 

We won't be deleting this topic -- if you're going to publicly have a go at us the response is going to remain public as well -- and users are free to view the original content using the history feature (accessible via a text link at the bottom of the post), but I will close it (re-opened so the user could have right of reply) given you've made another new topic for a fresh start, and as long as you follow the rules from now on we'll judge you based on your future actions rather than this incident -- I hope you can do the same for us! smile.png

Edited by jbadams
Re-opening topic at user request.

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I wanted this topic deleted (it isn't relevant anymore and I wanted to start over fresh with this website.)  If the forum moderators want to keep it up to "Enlighten the public"  I won't (and can't fight it).  I was just recently allowed to defend myself (I was locked out of responding by moderators right after requesting this post deleted so I can start fresh).  

 

To all users, if you would like to see the post that created this please check out the first post.  If you want the full story from both sides, they are both posted here (make sure to read the history for original posts.)   Except for the other post that was deleted which included the accusation of me spamming on my first post on the site.

 

Even though my experience with this forum (All 2 days of it)  has been less than fun, I am willing to put this aside, and move forward in a positive fashion.  If the moderators would like this topic to stay (even though not relevant to anything gamedev)  to make some kind of example out of me, then so  be it.  

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@jbadams  -- I am glad you unlocked the thread again as I feel I could have better backgrounded part of my earlier post. My apologies for a delay in getting to this but real life dictated I had to work for a few hours in order to make some dollars.

 


Indeed if you used an example of one of your video's to solve someone's problem that would have been a most effective means of advertising whilst still keeping in the spirit of how the forums work. A very good example of someone who does this onsite is Tom Sloper who often refers people to his own website for answers to particular questions.

 

This particular section was not as fully developed as I would like to have said at the time and my apologies if it reads purely as Tom advertising his own website (which I don't believe it does but I can understand it being interpreted in this way).

 

What I would add to this section is something along these lines: 

 

On Gamedev - many times the same questions are asked over and over again which means if I want to reply to a question that has been previously asked I am most likely going to link a previous thread that dealt with this issue or had information pertaining to the new thread. I don't keep a record of the threads that are useful, I operate off memory and can sometimes spend an inordinate amount of time tracking down an old thread that I recall the details of but not the title. The usefulness of resources such as Tom's website is that it can be easily referenced and more importantly provide a shortcut (link) for members on this site posting responses to related questions. Whilst it can be considered a form of advertising (which it is) for his website...I don't begrudge this nor do I feel the need to...it's a resource I am more than willing to use where appropriate to service member's needs.

 

Now I admit I skipped this out mostly because I thought this argument was self-evident without needing to be noted, but on reflection of where the thread went I thought it appropriate to insert this point in.

 

@Acem you have had a bumpy start here mate but that just means your adventure here has begun on a tricksome note, it doesn't have to stay that way nor would I expect it to tbh. Best of luck :)

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...and I think we're done here with that closing note from Acem and extra thoughts from Stormynature.

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