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CreateWindowExW not setting window title

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This is a really odd problem I have never experienced.

This is how I initialize my window:
 
CWindow::CWindow(WNDCLASSEXW *pWndClass, Infinity::INFINITY_WND_DESC *pWnd_Desc)
: m_refCount(1UL), m_hWnd(nullptr) {
	//Set m_wc
	memcpy(&this->m_wc, pWndClass, sizeof(this->m_wc));

	//Register the class provided
	RegisterClassExW(&this->m_wc);

	//Create the window
	this->m_hWnd = CreateWindowExW(pWnd_Desc->dwExStyle, pWnd_Desc->lpClassName, pWnd_Desc->lpWindowName, pWnd_Desc->dwStyle, pWnd_Desc->x, pWnd_Desc->y, pWnd_Desc->nWidth, pWnd_Desc->nHeight, pWnd_Desc->hWndParent, pWnd_Desc->hMenu, pWnd_Desc->hInstance, pWnd_Desc->lpParam);
}
and I pass L"blargh" as lpWindowName. However, when the window pops up, it has no text in the title bar. Has anyone else had the same problem before?

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Turns out that the problem was I was returning TRUE when handling WM_NCCREATE instead of forwarding it to DefWindowProc so the standard things were not performed.

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You might try passing (LPCWSTR)"blargh" rather than L"blargh"


Why would you convert a const char* pointer to a const wchar_t*? I can't think of a situation where that even makes sense.

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You might try passing (LPCWSTR)"blargh" rather than L"blargh"


Why would you convert a const char* pointer to a const wchar_t*? I can't think of a situation where that even makes sense.

 

He isn't. Did notice the title of the thread? CreateWindowExW points out that this is a unicode build.

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No, that's exactly what's going on. "blargh" is a narrow character literal no matter what the compiler settings are because it doesn't have either the L prefix or any of the TCHAR macros applied. (LPCWSTR)"blargh" the takes a narrow character string literal and casts it to a pointer to a wide character string.

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