New version: Try out my engine demo?

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35 comments, last by cozzie 10 years, 7 months ago

(for latest version: see reply below)

Hi,

Would someone like to try out my engine demo and let me know how it 'runs'?

FPS drops etc. (shown in the window title bar during runtime), with the machine/ specs you're using.

Personally I have a constant 59 or 60 fps no matter where in the scene

(I5 2320, 8gb, GTX660, Windows 7)

Here it is:

http://www.crealysm.com/engine/engine_2013-08-20_demo.zip

Some controls:

W/S/A/D = move

mouse = look around

mousescroll = change weapon

PG UP/DWN = 'fly'

Please don't mind the weapon not firing anything and collision detection not yet being there smile.png

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

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I see that you are CoD fanboy biggrin.png

Just joking, no offence.

phenom 955 x4 c3, gtx560ti... constant 60 fps, looks like you have enabled vsync?

Core2 Duo 9550, Radeon 4850, 8GiB Win8 Pro.

Also got a constant 60 fps. You might want to do some work on your lighting as this is very dark for a scene that is mimicing an outdoors area to be honest.

Worked on titles: CMR:DiRT2, DiRT 3, DiRT: Showdown, GRID 2, theHunter, theHunter: Primal, Mad Max, Watch Dogs: Legion

Thanks, good to hear that it's running fine.

I'll take the remarks with me, it's just a testscene smile.png

Ps.; half of the models are from http://tf3dm.com, the rest was created by myself with my 3ds max knowledge... -ahum-

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

Aye, 60 FPS locked.

A simple but good start. I see you only have point-lights atm, are you using deferred rendering or forward rendering for lighting? Just out of curiosity.

Cheers

Looks good,however you must add an animation to that knife,right now I only hear a sound when i try to attack.

And add some more light to the scene,it's way too dark.

Runs fine on my machine (60 always):

CPU: i5-2500k 3.3ghz

RAM: 12GB

OS: Windows 64-bit

GPU: Sapphire 6950

Ps.; half of the models are from http://tf3dm.com, the rest was created by myself with my 3ds max knowledge... -ahum-

Most of models from that source is ripped from various games.

I have 26-30 FPS, so obviously there's vsync but my computer (here at work, shush ehm biggrin.png ) isn't able to handle it and the FPS drops to half.

Code2Duo E6750 (2.66 GHz)

4,0 GB RAM

GeForce 8600GT

Win7 64b

ATI Mobility Radeon HD 4530,

AMD Turion X2 RM-74(2.2 GHz)

60 fps when not having truck houses and cars in same image

How much time have you been working on directx?

How much time on this demo?

How old are you?

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