Hi everyone )_ THIS IS TOTAL REPEAT SO I DO APOLOGIZE BUT HAVE ADDED TO THE ORIGINAL to be more specific
I already got a couple of responses and replies (Much Appreciated) but i suppose i need to be more specific
Yes i know many questions and us Newbies tend to try take on to much and fail and then tend to scare ourselves away,
Lets see i have the following programs Pygame, RPG MAKER VX Ace, Construct 2, Game Maker 8.1 Pro and dont know any of them and cant make up my mind (also looking to browse Unity
Now i have zero experience in game making or programming or graphic design but would like to make a game for my own pleasure,
and i read the comments and advice like start small - make Mario brothers etc but lets be realistic Mario is more of a platform or level game (like flipping through pages of a book) in the Game Maker i did the project with the apples and bananas etc and you click on them and get score and that is nowhere near Fall Out or something similar, in fact after i completed Game Maker project i felt that i had not really learned anything towards achieving the greater goal
in a bigger game character/s must run shoot jump etc (yes create scripts and learn programming) but i also know there is more to it than that, you must create your world, your interact-able surroundings, gear objects etc.
i read about PNG files etc and have no idea why cant one use BMP or GIF or JPEG, someone replied to this and i think i was no closer to clarity - i understood it but then i did not lol but i think i have to use PNG (it being the best) or depending on program im using
I think ok i create a road (rephrase that i look for free/shareware graphics) some buildings etc how do i resize it or the character so the character is not taller than the Empire State Building when u actually run the game
if i want to change the characters dress code or equip him
if i want him to show hunger or tiredness etc
if i want to use a vehicle or upgrade or modify vehicle etc e.g u must have tools first before u can modify or fix
explore and enter buildings and terrain
build shelters or barricades or fences
build solar power units using various objects etc
joining pipes
Now As stated i do not know code or how to create it hence the (game creating program) are these programs good enough to do this
and where would one go to get really good looking relaistic graphics such as various weapons EG (men of WAR - Fallout 1 -2 or just tins of food radios car parts etc -- buildings, terrain cities etc
(can one use pictures from books, photo and then scan into photoshop or paint)
as i said clicking on apples for score kinda left me more in the dark - Mario Bros at this point in time will be a ambitious project (unless very simplistic)
So yes its very ambitious but im looking to start small and simplistic (but not stickman simplistic) and as i progress add to it all the time
GAME CONCEPT
keep in mind on concept of game - game of survival - end world (maybe Zombies, aliens whatever or just end world) day to day survival you must eat rest etc - build what you need salvage go out and get supplies find things, build barricades, traps etc - world wide electronic will be disable besides for small items eg you wont be able to come in with modern fighter jet or Abrahams tank
a mixture of (The sims going through a day) hence the hunger and tired meters - carry only so much being realistic as possible then mixed with Men Of War (MOW) Fall Out 1/2) now in FALLOUT i loved the vehicle and its boot i used to collect everything and dump it in my boot, my vehicle could carry the amount of a aircraft carrier LOL in (MOW) i loved collecting the trucks for storage and all i could find before i finished mission even if i left one enemy soldier alive (took up hours) but then most of the cannon shells etc i could never use and most came to late in the mission for any effective use) would love object graphics like that
if you take a vehicle and reinforce it & weaponize it you must salvage the tools, parts etc - you need to have petrol to drive etc, you cant find a tank and hook it to tow bar (realism) many of these pics are not seen in games but only in inventories like on the soldier or in the cupboard or storage locker (a weapon in characters hand does not have to be of such detail that it can be identified as a e.g 44 magnum
if you build a stronghold or base of operations - maybe just empty garage or structure that you reinforce or a whole harbour and ring it with containers etc adding on Solar power - water pumps etc, allocating empty wharehose or building to be garage, storage manufacturing workshop maybe find a abandoned army bunker or base etc if you want to build a structure so be it or if you want to build vehicle etc so be it as long as you got whats needed and ability to do it -- i want to also be able to control other characters i rescue or join me different abilities eg give them a task and off they go so tasks will also be on clock at 6:1 time ratio
earning & increasing you intelligence points, science, strength etc to build or carry more
entering a building to salvage goods etc - sometimes you will be able to walk in other times it might have to load a whole new level that then shows the inside of that particular dwelling or shop etc with enemies etc
if you have no bullets finding shells heads gunpowder and then making them, cook a meal or open tin and eat etc
maybe later on there will be trading with other characters trading stores etc
yes i realise now that the objects needed are vast but many of the items can be in general package eg i dont mean bake a cake you need flour milk sugar etc EG making ammo you just need the shells etc in package and it allows you to manufacture the caliber you desire.
yes if you put fridge in corner you will see fridge etc
perhaps i can start as in a small city or town and branch the game out from there by way of scripts or adding more levels, rooms, objects to the original
game is not turn based or action points but i want it to work on 24 hour clock perhaps a hour will be 10 minutes in real time
QUESTIONS
1) - can one use scanned photos or book pictures from history books magazines such as weapons vehicles etc pictures of models scanned or imported into photshop or paint -
2) - and how to keep the ratio so they are the characters and objects same size in the game (do you have to size it in the graphic program)
3) - what format should the pics be and can you take it from a book/magazine picture edit and save it in desired format
4) - this type of game i want to make i believe thats 2D - (top viewer looking down) I MAY BE WRONG CAN it be a 3D GAME TOPSHOOTER or top view RPG (i always get confused)
5) can i start small and add levels, objects quests etc as i go along and get more experienced - maybe also using scripts
MOST IMPORTANT 6) - What program is better suited for this type of project considering i have no experience or abilities (i would love drop and drag (and using my own collected graphics) and also with very basic and nursery school programming - LOL - eg add this part and that part and couple other and you get a working solar system or pictures and once the parts are in your control it highlights that you can now manufacture under create icon
any enemies put in game will be built in AI controlled and maybe i can tweak or change their behavior etc
7) - i was advised to use Unity but says i will have to learn a language
This game is not a commercial project to begin with its my own project for personal enjoyment and to learn and things i feel are lacking in many games to make it a quick profit turning venture
( i mean this in good way) im not to concerned about licenses etc because most thing on net that say they are free and shareware are not always the case & are ripped from other games or programs - this project is for me alone to enjoy and learn at the same time - (NOT COMMERCIAL) and i dont have resources to investigate everything i use - if i ever decide to go commercial well then it wont be done by me but a professional team with the recourses and expertise to respect others work or pay royalties to those who deserve it