Jump to content
  • Advertisement
Sign in to follow this  

Visual Studio 2012 and non-windows platforms in the configuration manager?

This topic is 2154 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Basically I made a 6 solution configurations - DebugStatic, DebugDLLExport, DebugDLLImport, ReleaseStatic, ReleaseDLLExport, ReleaseDLLImport for static and dll modes for my library I'm writing.The problem is when I started adding solution platforms.I made around 20 of them - for each OS type twice(for x86 and x64) and for different API combinations(my goal is to make the project settings for each platform to create a #define for it's appropriate API and OS to determine what functions are used and what headers are included.The problem is that as much as I change them the project property settings windows only have Win32 and x64 modes in them.I also can't rename Platforms in the configuration manager.I only have Win32 and x64 there and when I click add i can only add ARM.I managed to add new configurations in the configuration manager, but I can't change the default Win32 and x64 ones.How do I get around this problem?


Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!