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Alex Nikiforov

game as a platform for mini-games

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Many puzzle games are set up like that. For example, the 7th Guest and 11th Hour. For the PSP there was Smart Bomb, which has a truly horrible user interface experience. There are also some sport games like that such as Konami's Track and Field series.

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Adventure-type game: Jewels Of the Oracle (only a little main story, get right to the puzzle hub)

Action-adventure type game: Zelda Twilight Princess  (it has a LOT of main story, but also lots of minigames)

Online Social Gaming Site: NeoPets has the biggest minigame arcade of any virtual pet site or similar non-pet-themed sites like Gaia Online

Or you can go really oldskool - there were several atari, apple 2, and NES games where there were 3-5 games on the same cartridge, in some cases sharing much of their code.  For example, there was a summer olympics game where the minigames were the different summer olympic events, ditto for winter olympics, there was the famous combat where the games all involved driving a vehicle to shoot at an opponent, and there have been several casino or arcade-favorite themed games.  Most of those had minimal main story, but it's easy to imagine a version with more.

 

I personally have a lot of interest in using minigames for all the crafting activities of a larger game.  A Tale In The Desert is a partial example of this - mining for example is a proper minigame, though many crafting activities are not.

Edited by sunandshadow

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Thank you for your help!

 

 

Warioware and Marioparty are more close to what I'm looking for.

But I want to find games where mini-games are more independent.

It is like in virtual casino, where you have slots, poker and black jack with common money and chips.

So I want game with a set of mini-games with common resources and maybe quests line.

Any ideas? 

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