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Android: 2D game: drawing on canvas, more than one View VS doing more blits

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I'm working on a sprite based 2D game. I have 2 views in my activity. One for sprite, one for the background image.

From your experiences, which of the two is fastest:

 

Drawing the background and the sprites on the same View

OR

Having two Views (one with the background, one with sprites) so there are 2 "layers".

 

Thank you!

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