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Mr Stx

c++ combat code

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Mr Stx    116

Hi, im learning c++ currently and am adventuring into creating a very basic game, I posted list week regarding a problem with a while loop on a coin flip program, I currently have an issue with the following code and was hoping someone could offer me advice. (please ignore the int startfight2 and my over-indulgent use of header files).

#include <string>
#include <sstream>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <iostream>

using namespace std;

int userhitpoints = 100;
int manhitpoints = 100;
int bla;
int startfight;
int startfight2;

int main()



{
    cout << "Begin?\n\n1: Yes\n2:No\n\n";
    cin >> startfight;

        if (startfight == 1)
            {
                cout << "\nA man approaches you 'lets fight'\n\n1:Fight\n2:Defend\n\n";
                cin >> startfight2;
                    if (startfight2 == 1)
                        {
                            do
                        {
                                srand(time(0));
                                int damage = rand() % (50 - 10) + 10;
                                int damage2 = rand() % (50 - 10) + 10;
                                int minushp = userhitpoints - damage;
                                cout << "\nYou hit the man for: " << damage << "\nThe man hits you for: " << damage2 << "\n\n" << "mans Hit Points:" << minushp;

                                cout << "\nYour Hit Points: ";
                                int minushp2 = manhitpoints - damage2;
                                cout << minushp2 << "\n\nHit Again?\n";
                                cin >> startfight2;
                        }
                        while (manhitpoints > 0);
                        }
                            else
                                {
                                cout << "You are dead";
                                }
                        }

                    else if (startfight2 == 2)
                        {
                            int damage = rand() % (50 - 10) + 10;
                            int defend = damage / 2;
                            cout << "You defend and do 0 damage";
                        }


        else
        cout << "fail";
        return 0;
}






Its a work in progress and isn't complete but my current issue regards the "hitpoints" integers i want them to retain their value after the first loop so the attacker will have to keep attacking untill either userhitpoints or manhitpoints reaches 0.

Edited by Mr Stx

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SimonForsman    7642

I say do not share much of your code.  Especially all of it unless it is copyrighted because communists will own your code.

 

I'm pretty sure the cold war has ended, copyright applies automatically to anything you create even if you share it, posting code in a online forum does not remove the copyright nor does it give anyone else the right to re-distribute that code or derivates of it.

 

Code you find online is not automatically free to use in your own projects, you always need permission from the copyrightholder. (In some cases that permission may be considered implicitly given but there is absolutely nothing in the original post that suggests that the OP is granting anyone permission to do anything with his code except read and review it).

Edited by SimonForsman

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jbadams    25676

I say do not share much of your code.  Especially all of it unless it is copyrighted because communists will own your code.

 

1.  Copyright protection is immediate and automatic; you do not have to do anything for copyright to apply to your work (although in many countries registration will strengthen your protection).

 

2.  The code a beginner or even intermediate developer writes whilst learning will not be particularly interesting or novel, and "stealing" it would not likely be beneficial to others.  The feedback that can be gained by sharing relevant samples of code for review will be far more valuable than keeping code a secret.  By the time a programmer is skilled enough to write code that is interesting or novel enough to warrant this type of paranoia they will be less likely to benefit from this type of review, and will know that what they are producing is valuable.

 

3.  You didn't help the original poster with their question at all, and in this particular case they can only possibly benefit from having shared the code.

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