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Alpha_ProgDes

Power Up Table Tennis Contest

68 posts in this topic

One question, when you say the game must be 2D, does this mean that simply the game has to be 2D, or is it mandatory that every aspect of it is 2D like a logo or something?

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One question, when you say the game must be 2D, does this mean that simply the game has to be 2D, or is it mandatory that every aspect of it is 2D like a logo or something?

 

Good question. Let me think about that a little. But for sure the game itself has to be 2D.

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Is this restricted to games create using code only or can we use tools such as Construct2 or GameMaker or the like?

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Please see addendum above.

 

@spirwell - Only the game itself has to be 2D. Menus, logos can be 3D or 2.5D.

Edited by Alpha_ProgDes
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How about adding WindowsPhone to the list of allowed platforms?

I have one (dev unlocked) and would be available as judge.
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How about adding WindowsPhone to the list of allowed platforms?

I have one (dev unlocked) and would be available as judge.

 

Sure, I'll allow Windows Phone 7 or 8. But the person/team should probably have a Silverlight or WPF or XNA or Win8 app as well just in case.

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Oh, I'm assuming it's okay to use 3d models,etc. (For shadows, aesthetics, etc.) providing you're only moving on 2 axes?

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Oh, I'm assuming it's okay to use 3d models,etc. (For shadows, aesthetics, etc.) providing you're only moving on 2 axes?

 

It can be a 3D engine as long as the game is strictly in the 2D view.

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Awesome! Great way to get some tangible experience and a good, stout goal.

 

 

Hope you do contests like this on a regular basis...

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So the rules for table and net are excluded (because of the 2d movement?) 

 

 

Basically, we're making a personalized version of the most highly recommended "first game" a beginning developer should make, Pong.

 

So no, table and net are NOT necessary.

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Relatively new here, might put something together by the end of month. Looking forward to see how this fares. :D

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Alright, all the rules are in place!

 

Start designing, strategizing, getting your teams together, searching for resources, etc.

 

October 1, 2013 12:00 AM UTC is when this contest officially begins!

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