I can't find/solve the bugs with this code here. There are a lot of red "!"s meaning something is immensely wrong.
package javagame;
import java.awt.Graphics;
import java.awt.event.KeyAdapter;
import java.awt.KeyEvent;
import javax.swing.JFrame;
public class javagame extends JFrame {
int x, y;
public class AL extends Keyadapter {
public void keyPressed (KeyEvent e) {
int keyCode = e.getKeyCode();
if(keyCode == e.VK_LEFT)
x--;
}
if(keyCode == e.VK_RIGHT}
x++;
}
if(keyCode == e.VK_UP)
y--;
}
if(keyCode == e.VK_DOWN)
y++;
}
}
public void keyReleased(KeyEvent e) {
}
}
{
public JavaGame(){
addKeyListener(new AL();
setTitle("Java Game");}
setSize(250, 250);
setResizable(false);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
x = 150;
y = 150;
}
public void paint(Graphics g)
g.fillOval(x, y, 15, 15)
repaint();
public static void main(String[] args)
new JavaGame();
}