Write in C - because it is just so awesome and simple. Also there are other reasons that Torvalds would tell you - here is a link for fun - http://harmful.cat-v.org/software/c++/linus
Linus does kernel development, not game development. His choice of C over C++ for a kernel actually makes sense. But sure, that email was on the Git mailing list and was about rewriting Git in C++, but remember that when Linus talks about trying C++ in 1992, C++ hadn't even been formally standardized (and wasn't for another 6 years after that). A good amount of his whining has to do with a) old/pre-standardized C++, b) kernel development (not game development, which typically uses a lot of scripting, actually), and c) the fact that he's prejudiced (honestly, he is).
I won't tell people to not use C. It's used enough, and unlike C++ actually has a standardized ABI. There are dozens of languages one can use (and often on any given game, multiple languages will be used in making it). But Linus's rants are pretty much irrelevant when it comes to game development.