Hi guys!
Just one quick question, how would one specify multiple attributes to a loop, the attributes that are needed for my shader to operate are the following:
- loop (The number of iterations is dynamic (float, cpu -> gpu), the compiler tries to unroll to infinity)
- allow_uav_condition (Well, I need to read an UAV)
But for now I haven't found the syntax anywhere. Please don't say this is impossible...
Thanks!
-MIGI0027