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FGFS

OpenGL glfwOpenWindow

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Hi

I need it to get keyboard input, hence I want it to be transparent. Also, if possible within the already existing Opengl app. (x-plane plugin)

Thanks

 

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I don't know about your skills but if you are using C++ go with SFML. It's more object oriented. If you have some time to play, create your own framework. That is:

 

System Class (Win32)

Timer Class (delta time)

Input Class (holds the keys state)

Graphics Class (OpenGL, DirectX etc.)

 

http://www.rastertek.com/tutdx11.html has a great tutorial.

Edited by irlanrobson

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Apparently I can use SDL. As I already use that, I'll go with that.

Edited by FGFS

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