Hello fellows,
I would like to announce my Unity Editor Extension - proTile Map Editor that I've been working for quite a while!
Feature list:
- Different types of painting Tiles (Standard, Mass, Continuous).
- Tile-Connections: will connect roads, walls and similar assets for you.
- Patterns: Build once, place multiple times.
- Performance and size optimisations.
- Editor for categorizing your Tiles.
- Different camera setups. Fits different 3D/2D type of games.
- Easy to Load and Use maps.
- Supports different size/scale Tiles.
- Works with Unity Free and all platforms.
- Fits for regular map making, not only tile based.
- It's open source, so you can change code or use API in game.
- Documentation, examples and more!
Best is to watch Video Presentation:
[video=youtube;2aUnDlAzbJc]http:
[/video]
Some screenshots:
For documentation and more info visit: http://www.protilemapeditor.com
Asset Store link: http://u3d.as/content/pro-andrius-productions/pro-tile-map-editor
Let me know what you think and Enjoy!