Jump to content
  • Advertisement
Sign in to follow this  

Game and UI communication (Video Tutorial)

This topic is 2113 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

In this short video we take a look at the binding mechanisms that Coherent UI provides for Unity3D. We’ll explore the different ways to pass data from JavaScript to C# and vice versa. The example shown demonstrates how easy it is to pass messages back and forth between your game and the UI. You’ll get to know the basics of the binding which will allow you to create rich and powerful game interfaces.


You can watch the video here smile.png


Spoiler alert: currently we’re making a more practical example of creating a more realistic UI for an existing game. We browsed through the tons of available JavaScript libraries and chose some of them to reuse and also added some widgets of our own. We’re very excited about it so stay tuned mid-october icon_smile.gif



Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!