Jump to content
  • Advertisement
Sign in to follow this  

List of every rendering technique?

This topic is 2111 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is there a list out there, such as bump mapping etc...


Can i ask what exactly creates the graphics on a surface/entitiy, is it your application of C/C++ or is it the application of say Direct3D/Opengl functions. By that I mean, say you have a cube and want it bump mapped or to have some lightning/shader effect on it, shadow volume etc, is there a DirectX/3d function already written to do this, in other words do would call this Direct3D fucntion and apply it to your surface?


For example if you wanted to display a message box you would first have to include windows.h and then call,


Is it a similar principle for Direct3D or am I way off the mark here.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!