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The_Shadow_Thief

Ninu : The Magical Sword

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[rollup='Story']In Modern Japan a Girl took a walk through the woods but she landed on a strange altar which held a sword she took the sword unleashing ancient evil she must now live in a Fantasy Feudal Japan until she can find a way to change her world back[/rollup]

 

[rollup='Content']- RPG overhead style
- Cartoonish graphics
- Many classes
- Many quests
- Many lands,towns,dungeons,cities[/rollup]

 

[rollup='Game Information']Company - Dark Moon Games

Made With - RPG Maker Vx Ace
[/rollup]

 

[rollup='Staff']Dylan Bowman - Lead Designer
Brian Crawford - Idea Man, Co-Designer
[/rollup]

 

[rollup='Links']Facebook - https://www.facebook.com/theofficialdarkmoongames
Twitter - https://twitter.com/Dark_Moon_Games
Youtube -

Website - http://darkmoongames.enjin.com

[/rollup]

Edited by The_Shadow_Thief

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RPGs take a lot of writing, more than one might think. As a question, how do you plan on tackling this?

Its actually not gonna be a RPG its gonna be a Side-Scroller with basic fighting and movement

but that won't mean the story will be shallow or anything

If I am able I would like to add some rpg aspects in it but as of now that's not the plan

 

The story is taking awhile but I am determined to finish it

We are hoping that we can get this done in a year or two but we are overachievers so it will come out awesome

Edited by The_Shadow_Thief

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This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks

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Shane C    1368

I have no idea but I start modeling today and thanks


You should make a timeline. It's generally good for everyone. Or so my college (seems to) think.

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This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks

 

Cool thats good it all starts with an idea and it sounds like a good one!

 

If you need any help just ask I'd be more then happy to assist with the Unity3D side of things.

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This sounds interesting have you got any ideas on a release date as of yet?

 

By the way love the Unity3D engine it's the same engine I use for development, anyway best of luck to you with the game

We have no idea but I start modeling today and thanks

 

Cool thats good it all starts with an idea and it sounds like a good one!

 

If you need any help just ask I'd be more then happy to assist with the Unity3D side of things.

 

 

Thanks =D

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I have no idea but I start modeling today and thanks


You should make a timeline. It's generally good for everyone. Or so my college (seems to) think.

 

 

Like a timeline on this site or make one for me and my friend?

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