Mobile Car Pack for Game Developers

Started by
19 comments, last by fatboxsoftware 10 years, 5 months ago
Hi everyone. Throwing this out there for any game developers. Complete low poly car asset pack. If you're not interested please disregard, if you are follow through and check out all of the imagery and details. What you see below is the full car pack. The colored models are completed right now and the grayed out ones are in production.
Car_Pack_Demo_Page_PNG.png
Advertisement
New car completed! This is the Classic Street Hotrod (inspired by the 1960's era Falcon).
Falcon_Color.png
Test the new vehicle out in the web demo:
Visit the campaign where you can acquire this vehicle for $2.50!
Work in Progress of one of the High Performance Cars being completed today. This one is based on the Bugatti Veyron. I will however not be modeling some of the Veyron specific details. Going to make this one just appear to be an exotic high end car mixed with body lines, etc of other high end cars.
Veyron_WIP.png
Completed the 7th vehicle for the mobile car pack. This one came in at 1,202 polygons with a 512x512 PSD texture. If interested in obtaining any of these cars follow through to the link: http://igg.me/at/mobilecarpack/x/2305754
HighPerformanceExotic_Completed.png
Updated the webplayer to allow the player to drive around other AI that are made up of the vehicles in this pack. Kind of a unique way to see how they look from the non-player perspective.
WebplayerView.png
NEW BONUS: Included with every perk $10 and above is the complete Modular City Pack. What good are a pack of vehicles without roads to drive them on? Here are a few images to show the pack and some of the technical details. This pack is already completed and ready for delivery. The pack will be delivered via digital download in Unity package format and FBX file formats. All associated textures are included.
Buildings_Stats.png
City_Props.png
Industrial_Stats.png
Mobile_Trees_Stats.png
Street_Sections_Stats.png
Update on the new #08 vehicle model for the pack. Model completed. Moving on to UVs and texturing.
[VIDEO]http:
[/VIDEO]
Completed Vehicle #08 texturing/uvs, it's production ready.
Here is a look at it rendered in the Unity Engine. 961 Polygons/ 512 x 512 diffuse PSD
StreetHighEnd_Completed.png
and here is a a turnaround of the wireframe:
[video=youtube;XavbkJmPZTs]http:
[/video]
UPDATED:
I've updated the Unity webplayer to show a full 360 rotation of the completed models thus far. You'll get a better idea of the detail and shading of the geometry in this scene. I've also made a few changes on the reflection map and some details on the earlier models. Halfway through the pack only 7 days in!
Webplayer_Updated.png

Whilst modeling on vehicle #09 today, I took a few moments to throw in a test track in the webplayer demo. Just something to polish the experience a bit more.

Updated Webplayer Link -- http://dl.dropboxusercontent.com/u/16956434/LowPolyCarPack/WebPlayer.html


Webplayer_Updated_Latest.png

This topic is closed to new replies.

Advertisement