• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0

Ironbane MMO - v0.4 released!

1 post in this topic

Since a picture speaks a thousand words...




After weeks of hard work, we are very proud to present you v0.4 of Ironbane! We are still in alpha, meaning that the game still contains a more-than-acceptable amount of glitches. However the list of bugs is schrinking each day, which we thank again to the great community we have had the pleasure of having with us so far. Please keep posting your bug reports, suggestions and comments!

I'd also like to announce that we will no longer make big releases like this one. Instead we will start to ship more frequent but smaller updates to have a shorter feedback loop from the community. We have found that this workflow also motivates us more as a tean.

Changelog Chat
  • The swearfilter now also works on the chat bubbles
  • Added /stuck command
  • Added zeppelins
  • Added civilians
  • Added a lot of new models
  • Added basic aggro system
  • Improved and more detailed zones
  • Improved pathfinding for NPC's
  • Turrets now have an appearance
  • Improved lighting and atmosphere
  • You can now aim directly on NPC's (before you had to aim at the ground they were standing on)
  • Creating a new character now randomizes the appearance
Bug fixes
  • Fixed IB not working on Firefox and Linux
  • Holding the jump key now correctly makes the player jump repeatedly
  • Falling through the world is now less likely to happen
  • Fixed "ghost mode"
  • Arrows and bows now play the correct sounds
  • Fixed buggy jumping in water
  • Fixed turrets sometimes not shooting at players
  • Fixed player names in chat having wrong colors
  • Server now auto-restarts every 24 hours to prevent file-reading errors
  • Fixed buttons in the main menu causing layout issues
  • Character customization buttons now work more properly
  • You can no longer get stuck in objects
  • Fixed main menu view being different after already having played
  • Standing on moving objects is now less buggy
For developers
  • We've updated the README on GitHub for the latest details concerning installation.


Check us out on http://www.ironbane.com/ 


Share this post

Link to post
Share on other sites



Congratulations on your release.


I checked out your site and the repository and it looks very interesting. I like your open attitude towards letting other devs in on the project!

Its a great way to learn to get involved in a project such as this.


Would be fun to contribute if I find the time.


Good luck!


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0