Jump to content
  • Advertisement
Sign in to follow this  
Mellkor

2D octagonal tile map?

This topic is 2102 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Looking at different types of tile arrays, Seems like an octagonal array would be the most flexible for a 2d rpg but i cant see any articles on people implementing them. Why is this? 

Share this post


Link to post
Share on other sites
Advertisement

I'm not sure what you mean by a octagonal array. If you mean a map made up of regular octagons, the primary problem would be that regular octagons don't tessellate. 

Share this post


Link to post
Share on other sites

I'm not sure what you mean by a octagonal array. If you mean a map made up of regular octagons, the primary problem would be that regular octagons don't tessellate. 

 

Ah ok, I see now. pitty

Share this post


Link to post
Share on other sites

No, there are other shapes that have monohedral tessellations. The Hirschhorn tiling, for example, uses a single pentagon shape. They just aren't useful for conventional game maps.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!