So I have to lead a team of beginners, myself included, in making a simple loz style game prototype with 3 enemies. Keeping it simple for our first week or so. I have 3 programmers and 2 artist for right now. We're using C++ and SFML. First I'd like to ask if there are any other libraries that might prove to be useful. Second I'm not sure how to split up the beginning task.
Afaik we need a main game class, a window class, rendering class, input handling. That's just before we even start the actual game prototype. Am I forgetting anything? Besides the input handling I don't know how to split these classes up amongst the team. I'm not sure how well they can program. We're just college students in a club. I'm not sure they can quite understand programming without seeing the whole thing, if that makes sense. We've always been told to work on a whole project and not just a single part.
Any tips would be great. Also, I'm pretty sure I'm forgetting some classes.