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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Caleb James Stultz

speedoodle: a new drawing game. [revenue sharing opportunities]

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1fe5fbbe96c9d72895206baebd54e29965aa579a

Don't let time get the best of you in this new drawing game!

 

speedoodle is an awesome way for friends to work together to transform simple doodles into beautiful masterpieces.

 

The game begins with the theme of the day. This information is displayed on the game selection screen. Using the theme, player 1 drawing a scribble in a short amount of time (1, 3, or 5 seconds depending on difficulty) called a "speedoodle". Once their turn is up, the speedoodle is sent to player 2. Using the colorize palette, player 2 is able to embellish, decorate, and pimp it out to their hearts content transforming a simple scratching into an amazing art piece.

 

Once they have finished, it is automagically submitted to speedoodle network (scoring system for users) for rating and is displayed on both users devices for saving to the Camera Roll, uploading to Twitter and Facebook, or texting to your grandmother. This game can be played locally over Bluetooth or over a network with friends (speedoodle network or Facebook).

 

Regarding speedoodle network, user's art is displayed in a gallery format and can be rated at 1-5 stars, commented on, etc. Top rated users for the daily theme will automatically have their art displayed on the apps start screen as a featured artist.

 

This game provides a network for friends to collaborate and create together. It is a ton of fun to play and the possibilities are limitless!

 

Pledge today at: https://sellanapp.com/idea/speedoodle/pitch and receive a share in future revenues! Share that link with everyone you know because the bigger this gets, the more you cash you could bring in! We need your help!

 

Thank you so much,

 

-Caleb 

 

SCREENSHOTS:

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